Friday, July 23, 2010

Things to do

Logo

Design document:

Concept/Introduction

Background story

Story

Plot breakdown

Character descriptions

Game mechanics

Game controls

Level descriptions

Weapon descriptions

Music

Cut scene scripts

Technical design document:

Introduction

Artificial Intelligence (bots)

Custom content

Types and examples of codes needed

Menus (default or custom)

Engine (any changes to the default engine)

System Requirements

Art bible:

Art style (explanation + references)

Character references/sketches

Weapon references/sketches

Level references/sketches

Storyboards for cut scenes

Breakdown of activities

No comments:

Post a Comment